Chaos Group’s development team are not known for taking anything public before putting in a serious amount of work into research and coding. In fact the occasions when any new technology has been revealed before being almost completely developed are extremely rare. Which makes Konstantin Gaytandzhiev’s appearance onstage at Shape to Fabrication so interesting.
Konstantin, heading the development effort behind all V-Ray integrations into architecture and design platforms, will share for a first time ever, where V-Ray for Rhino’s development will be heading next. Having pushed just recently the powerful V-Ray 3.6 for Rhino and its Rhino 6 compatible version to the world, Chaos Group’s dev team was already working on some major new development directions, to be embodied into the coming releases. So obviously, the long wait for new versions, tackling long-discussed issues, is over, and that’s not even news. The rest lies within a coherent development roadmap and clearly stated goals, as well as particular features and functionalities which Konstantin and his team are aiming to bring to the Rhino and Grasshopper-using community.
And as V-Ray’s development has always strongly relied on user and community feedback, get your wish lists and questions ready. And get ready to be surprised.
Product Manager Host Integrations, Chaos Group
Konstantin joined Chaos Group in 2010 and until 2017 was one of the lead 3D artists and presenters for the company. His past experience as a 3D artist at several production studios brought to Chaos Group talent, inspiration and a deep knowledge of the production process. Konstantin still demonstrates the magic of V-Ray at select events all over the world, yet today he is tasked with managing the development of Chaos Group’s key products for the AEC industry. As Product Manager Host Integrations Konstantin is the person who is responsible for V-Ray offering cutting-edge performance in SketchUp, Rhino and Revit, and is there to personally put this to the test.